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Weapon Statistics
Posted: Sun 16 Oct , 2011 8:01 pm
by Azarael
Re: Weapon Statistics
Posted: Mon 23 Jan , 2012 2:05 am
by Nardaq_NL
update?
Re: Weapon Statistics
Posted: Mon 23 Jan , 2012 4:03 am
by Azarael
Hold a day or two while I verify accuracy.
Re: Weapon Statistics
Posted: Mon 23 Jan , 2012 1:14 pm
by iRobot
The link in OP turns up a dud. What sort of stats does this show?
Re: Weapon Statistics
Posted: Wed 25 Jan , 2012 5:31 pm
by Azarael
Updated.
Re: Weapon Statistics
Posted: Wed 25 Jan , 2012 5:49 pm
by iRobot
Ahhh, a shame.
I was hoping for stats that showed weapon usage, to see whats underused, whats overused and the like.
Perhaps even overall K:D with weapons and accuracy stats.
Maybe one day =o)
BTW what is Chaos?
Re: Weapon Statistics
Posted: Wed 25 Jan , 2012 6:04 pm
by Azarael
When you fire, FireChaos is added to the weapon, causing the aim to become erratic. At 0 Chaos, weapon shoots where aimed. At 1 Chaos, weaponfire is random within the radius defined by hipfire spread (more accurately, a cone, where the angle between the lines defining the height and the sides is Hipfire Spread / 65535).
Re: Weapon Statistics
Posted: Wed 25 Jan , 2012 6:05 pm
by iRobot
Is there a reason both versions of the CYLO do not suffer from this?
Re: Weapon Statistics
Posted: Wed 25 Jan , 2012 6:10 pm
by Azarael
Missing values have not been filled in yet.
Re: Weapon Statistics
Posted: Wed 25 Jan , 2012 7:08 pm
by iZumo
iRobot wrote:Ahhh, a shame.
I was hoping for stats that showed weapon usage, to see whats underused, whats overused and the like.
Perhaps even overall K:D with weapons and accuracy stats.
Maybe one day =o)
BTW what is Chaos?
We don't actually track data for statistics and it's not that simple to do so.