Blazing Scorps low health
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Re: Blazing Scorps low health
Hmm, I'm quite curious if it wouldn't be better to shorten the maximum amount of time for Blazing. Eventually, there are games taking like 68 minutes, which is probably a bit too much, and it lacks arena for players that wish not to play unarmed trial after a while.
- iRobot
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Re: Blazing Scorps low health
Well, if you want to add a little racetrack on the assault maps for the people who don't want to play assault then sure.
Assault games take longer than that very often.

Assault games take longer than that very often.
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Re: Blazing Scorps low health
No, they take 40 minutes max (exception on some maps).
- iRobot
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Re: Blazing Scorps low health
Exception on some maps. Some maps. Alright.Izumo_CZ wrote:No, they take 40 minutes max (exception on some maps).
Blazing is one map.
One < Some.

Thank you and good night.
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Re: Blazing Scorps low health
Ok, let's put them to 20 mins per round too np






- iRobot
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Re: Blazing Scorps low health
Sounds fair to me!


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Re: Blazing Scorps low health
Excellent.
Now back to seriousness, really, what about reducing blazing scorp time?
Now back to seriousness, really, what about reducing blazing scorp time?
- Azarael
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Re: Blazing Scorps low health
Nah. Raisers can learn to do it like everyone else.
- Socio
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Re: Blazing Scorps low health
This is why I took it down last time. I realised the time ammount is too big now and people that dont like RACE are hating the current status of the map.
I am having a few ideas what to do to the map to make it more interesting for everyone, DM arena is an option (though would need to remove the teleporting after objective being done, Derby style), but I have also some more interesting and practical ideas like: separate arena for DF training (something a'la Azas trial on Stadium, but only for learning its controls, no other profit then that) and another separate arena for vehicular DM (was thinking of Venom air combat).
I am having a few ideas what to do to the map to make it more interesting for everyone, DM arena is an option (though would need to remove the teleporting after objective being done, Derby style), but I have also some more interesting and practical ideas like: separate arena for DF training (something a'la Azas trial on Stadium, but only for learning its controls, no other profit then that) and another separate arena for vehicular DM (was thinking of Venom air combat).
> team-spec*Socio: i see a new rais map
> team-spec*Socio: curious if ikea
> H&some: its not
> H&some: its actually pretty good
- Azarael
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Re: Blazing Scorps low health
Venom arena? Fuck yeah.
Dragonfly training is also a good option. They don't really have the ability to learn to fly in my Dfly trial.
Dragonfly training is also a good option. They don't really have the ability to learn to fly in my Dfly trial.
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