Bug Report Topic / Invasion Discussion

Discuss the BW-Invasion server here.
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Satin
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Re: Bug Report Topic / Invasion Discussion

Post by Satin » Fri 31 Jan , 2014 11:47 pm

Just witnessed a single player kill around 100 monsters using a acid gun, this was level 7 or 8, (after the SSP Golem) seems a bit off having what looked like perm invincibility against a whole room of monsters, player scored like 5k+ points in five mins or so. Perhaps something should be moderated a little so a player can't have unending invincibility.
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Calypto
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Re: Bug Report Topic / Invasion Discussion

Post by Calypto » Sat 01 Feb , 2014 2:26 am

What modifier on the gun and map?

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Re: Bug Report Topic / Invasion Discussion

Post by reload » Sat 01 Feb , 2014 4:38 am

Googles and the artifact smashers will fix this.

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Calypto
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Re: Bug Report Topic / Invasion Discussion

Post by Calypto » Sat 01 Feb , 2014 5:46 am

reload wrote:Googles and the artifact smashers will fix this.
good call, but engineer class for EHW is my priority at the moment

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Satin
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Re: Bug Report Topic / Invasion Discussion

Post by Satin » Sun 02 Feb , 2014 12:24 am

Map was MySchool, I couldn't tell the weapon modifier, but player took no damage and just endlessly acid gunned monster after monsters for about ten minutes straight. Server was quite full and monster count was still over a hundred.
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xOdiumNostrumx
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Re: Bug Report Topic / Invasion Discussion

Post by xOdiumNostrumx » Mon 03 Feb , 2014 1:08 pm

Invulnerability bug. Its been known for quite a while now (to some individuals) and its been fixed (or to better put it, prevented) partially but you can still abuse it pretty easily. Will PM an admin, I didn't know that staff isn't aware of it. Pardon me if anything has changed, I am not up to date with it as I haven't played inv for months.

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Re: Bug Report Topic / Invasion Discussion

Post by Butcher » Mon 03 Feb , 2014 4:34 pm

xOdiumNostrumx wrote:Invulnerability bug. Its been known for quite a while now (to some individuals) and its been fixed (or to better put it, prevented) partially but you can still abuse it pretty easily. Will PM an admin, I didn't know that staff isn't aware of it. Pardon me if anything has changed, I am not up to date with it as I haven't played inv for months.
Yap, darkstar melee, with adrenaline per damage and invulnerability, you can last all the rounds without a scratch... no skill required... just farm levels ...
I would suggest that invulnerability could be used only once per wave, then you need to get a new invulnerability item. If you turn it on, then you'll use it until the adrenaline runs off, or you turn it off... AND NOT REUSABLE ANYMORE...
"An BW match is a test of your skill against your opponents' luck." :)

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Satin
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Re: Bug Report Topic / Invasion Discussion

Post by Satin » Mon 03 Feb , 2014 6:52 pm

Calypto wrote:
reload wrote:Googles and the artifact smashers will fix this.
good call, but engineer class for EHW is my priority at the moment

What?

You mean the mode that no one plays, why would you focus on that instead of the mode that everyone does play on...
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Re: Bug Report Topic / Invasion Discussion

Post by iRobot » Mon 03 Feb , 2014 7:23 pm

If nobody plays EHW then it just shows that it needs working on, which he is doing :)

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Re: Bug Report Topic / Invasion Discussion

Post by reload » Tue 04 Feb , 2014 2:59 am

Calypto wrote:
reload wrote:Googles and the artifact smashers will fix this.
good call, but engineer class for EHW is my priority at the moment

Alright cool. I think EHW is more fun anyway. Too bad nobody likes to play it.

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