

Earl_Vencar.:LLS:. wrote:It's a bit of an ask, but could you rearrange the first room so that the objective is facing the spawn areas instead of being to the right? It's just that one team gets a good 2 to 3 second advantage on attempting that objective. But it's not really a big issue.
I was toying around with the idea of doing something like that when I was converting map. I was afraid to do it at first just cause I wanted to keep the map original as possible. But now I think it would be perfectly suitable. I'll add this to the list of things to do.bOnO wrote:And maybe extend it a bit so that we have a long and real objective? Make it go a bit upper around the room, or make another road so that people can race(I just came up with this idea
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Yah this map really isn't a long map. Its also extremely easy now. The original was kinda challenging but that's due to the paper mache vehicles with super speed. But.. it does give the server a bit more verity. Which can't hurt. Also its a race so I personally like the quick maps as it really encourages players to race the map instead of camp the map.BabyDontHurtMeNoMore wrote:Its super short (4 mins maybe) and quite boring, too. You havent missed anything.
Let me create this scenario for you and then see if you understand.iRobot wrote:EMP is already pacifist enough, we don't need areas where people are blocked from shooting..
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