For posting your maps.
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calum
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by calum » Tue 21 Sep , 2010 7:54 pm
oh god not 1 serious / mature / intelligent comment
but dont worry, this picture is up to it!

Very nice action by the n00b himself!
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Azarael
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by Azarael » Wed 22 Sep , 2010 2:30 pm
Room done, time to think up the last room.

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ô_waffleking_ô
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by ô_waffleking_ô » Fri 24 Sep , 2010 5:38 pm
calum wrote:oh god not 1 serious / mature / intelligent comment
but dont worry, this picture is up to it!

Yes! w00t
We have a troll station

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Azarael
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by Azarael » Mon 27 Sep , 2010 6:10 pm
ha3t indoor architecture.
Only really got started on this area over the last two days, all the rest of the time I've been making ports from Unreal II: The Awakening.

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ô_waffleking_ô
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by ô_waffleking_ô » Mon 27 Sep , 2010 6:12 pm
Azarael wrote:ha3t indoor architecture.
Only really got started on this area over the last two days, all the rest of the time I've been making ports from Unreal II: The Awakening.
http://upload-it.ch/upload/Cimerion6.png
UT99, Unreal, Unreal 2 are the best Unreal Series

I Can easily make maps there.
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onrust
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by onrust » Mon 27 Sep , 2010 6:59 pm
love the warning screens lol
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Socio
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by Socio » Tue 28 Sep , 2010 12:41 pm
Cant shake the feeling that it looks more like a DM map then AS map.
Just have to wait for the finished version

> team-spec*Socio: i see a new rais map
> team-spec*Socio: curious if ikea
> H&some: its not
> H&some: its actually pretty good
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Azarael
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by Azarael » Tue 28 Sep , 2010 2:12 pm
Can only take that as a compliment.
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Wired
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by Wired » Tue 28 Sep , 2010 4:05 pm
lol Socio is getting jealous.
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onrust
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by onrust » Tue 28 Sep , 2010 8:32 pm
Cant shake the feeling that it looks more like a DM map then AS map
lol yeah now you say so
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