mapfixes
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Re: mapfixes
Another bunch of fixes:
FieryAxisTrack
- fixed obj2 -> obj4 glitch
DL: http://upload-it.ch/upload/RACE-FieryAx ... ed2[I].zip
DeathRace
- fixed some invisible walls blocking raptor and not blocking SPMA
- control room is back
- raptor is "Prison Raptor" instead of "Volatile Raptor"
- bases optimised
DL: http://upload-it.ch/upload/RACE-DeathRace[T][I2].zip
HellbenderRace[Hardcore]
- invisible walls are no longer blocking raptor (+ added one more to prevent potential glitching)
DL: http://upload-it.ch/upload/RACE-Hellben ... e][I2].zip
RaceTown
- fixed early obj3 shortcut and modified the area a bit
- replaced the bridges (so scorps doesn't fall through)
- several minor graphic tweaks
http://upload-it.ch/upload/RACE-KvW-Rac ... c2][I].zip
ScorpionRace
- Skaarjs are back (fixed MonsterController teleportation if "no player to hunt is available")
DL: http://upload-it.ch/upload/RACE-Scorpio ... 3][I2].zip
FieryAxisTrack
- fixed obj2 -> obj4 glitch
DL: http://upload-it.ch/upload/RACE-FieryAx ... ed2[I].zip
DeathRace
- fixed some invisible walls blocking raptor and not blocking SPMA
- control room is back
- raptor is "Prison Raptor" instead of "Volatile Raptor"
- bases optimised
DL: http://upload-it.ch/upload/RACE-DeathRace[T][I2].zip
HellbenderRace[Hardcore]
- invisible walls are no longer blocking raptor (+ added one more to prevent potential glitching)
DL: http://upload-it.ch/upload/RACE-Hellben ... e][I2].zip
RaceTown
- fixed early obj3 shortcut and modified the area a bit
- replaced the bridges (so scorps doesn't fall through)
- several minor graphic tweaks
http://upload-it.ch/upload/RACE-KvW-Rac ... c2][I].zip
ScorpionRace
- Skaarjs are back (fixed MonsterController teleportation if "no player to hunt is available")
DL: http://upload-it.ch/upload/RACE-Scorpio ... 3][I2].zip
Re: mapfixes
- fixed early obj3 shortcut and modified the area a bit
WHATS THAT???
- replaced the bridges (so scorps doesn't fall through)
DID THEY EVER??? also, why replace is needed, just properties setting!!!
WHATS THAT???
- replaced the bridges (so scorps doesn't fall through)
DID THEY EVER??? also, why replace is needed, just properties setting!!!
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Re: mapfixes
A) cba to make the collision manually with invis. collision hull (as settings was as supposed already and yes they did)
B) obj3 shorcut (that nitrojump) became too annoying
B) obj3 shorcut (that nitrojump) became too annoying
Re: mapfixes
B) what nitrojump are you talking about? there is a wall above the bridge. are you dreaming buddy?
A) why? what for? )))
A) why? what for? )))
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Re: mapfixes
Stadium Race
- fixed some Kimi's noobness
DL: http://upload-it.ch/upload/RACE-StadiumRace-V3[I2].zip
- fixed some Kimi's noobness
DL: http://upload-it.ch/upload/RACE-StadiumRace-V3[I2].zip
Re: mapfixes
Is that really necessary to insult map author? Especially if he didn't permit you to edit his map - Aza scares to edit known authors maps. Lets wait what he would say...
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Re: mapfixes
A) He allowed it
B) I also edit whoever's map if it has a failure
C) Look on Pyra, fix is propesed here on the forums, yet Kimi still cba :p
B) I also edit whoever's map if it has a failure
C) Look on Pyra, fix is propesed here on the forums, yet Kimi still cba :p
- KimiRäikkönen
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Re: mapfixes
Izumo_CZ wrote:
- fixed some Kimi's noobness
had no time last weeks, plenty now tho.Izumo_CZ wrote: C) Look on Pyra, fix is propesed here on the forums, yet Kimi still cba :p
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Re: mapfixes
I hope you didn't take that seriously
- KimiRäikkönen
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