New Hellbender/Scorpion type

Discuss matters related to LDG or UT2004 which aren't specific to any server.
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PALADIN
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Re: New Hellbender/Scorpion type

Post by PALADIN » Thu 16 Feb , 2012 9:00 am

Azarael wrote:Actually that isn't true. Epic Games' EULA specifies that mods may not be sold or otherwise used for commercial benefit, may only work with the original copy of the game, must not be libelous or otherwise defamatory and must not violate the copyright of others (f.ex using assets from other games). IP rights still apply - the creator of the intellectual property (in this case, the derivative work) owns the rights to that work, just as Socio and I own the copyrights to our own levels. Whether we can enforce those copyrights, or whether it would be financially feasible to do so, is another matter.
All correct. About mods. That are the modifications like RedOrchestra for example.

We are talking about mutators, that are permited to be used for free in any matter with a note of original author of the mutator or its code part.
In your example, you and Socio have your rights to prove that you actually made that levels. If somebody will want to use some elements of them he whould be allowed to do that legally by just noting in map inner comments that that part was taken from another author map. And you can not sell or do any other financial operations with_mutators_at_all and with_mods_without_EpicGames_participation.
ZedsDead wrote:I am fully aware of the EULA and the fact that nothing made in Unreal Editor may be copyrighted without a license from Epic Games.
Exactly, but only if you are talking about mods. Mutators can not be licensed at all, they all belong to EpicGames and you have only your authority rights that means you can require (or not to require) from anybody who uses/copies/edits it to note you.

Note: there is no mods at LDG's AS/RACE server. That all are just mutators.
bOnO: Calypto, and you plan to correct all the phrases of everybody? We are not all English pros you know...
PALADIN: Aza, please continue correcting my phrases, thank you for that teaching.

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Azarael
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Re: New Hellbender/Scorpion type

Post by Azarael » Thu 16 Feb , 2012 3:11 pm

For the purpose of Epic's EULA, any modification to the game is a "Mod". Copyright includes the ability to prevent others from creating derivative works (mods based on a mod) without a) legitimate usage protected by fair use or b) author permission.

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PALADIN
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Re: New Hellbender/Scorpion type

Post by PALADIN » Thu 16 Feb , 2012 3:54 pm

Thats right. All correct according to the mods.
While mutators do not modify the game. Mutators and mods are two different things. And their principles differs.
By using the mutators the original game files remains untouched and passes AntiTCC cheks. The unmodified base UT2004 files from the installation is the key in this question. Mutators are so called additional content. And for the mutators they have another licensing than for the modifications, that I have described few messages before.
Mods are the stuff where original files was modified or deleted. Modded UT2004 will not be able to join any usual UT2004 server but modded only, while needed mutators is just downloaded from the mutated server.
Accent your attention on this: mods and mutators are completely different methods. With completely different licensing rules.
So, any mutator or its part you get anywhere can be used on unmodded UT2004 server with just notifying that mutator or its part original author. Btw, this is needed only to use any code, selfmade textures, models, etc. that have some byte weight while if you take only the idea and implement it yourself you dont have to note that idea author if you want.
bOnO: Calypto, and you plan to correct all the phrases of everybody? We are not all English pros you know...
PALADIN: Aza, please continue correcting my phrases, thank you for that teaching.

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Re: New Hellbender/Scorpion type

Post by raicoon » Thu 16 Feb , 2012 4:25 pm

if you want to talk about mods or something else open a MOD-THREAT hmm? ur departing from acutall theme in this topic
I decided to respect his meaning and wait for a possibl mind change , so stop talking about that shit it interests no one only u two

User was warned for this post.

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PALADIN
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Re: New Hellbender/Scorpion type

Post by PALADIN » Thu 16 Feb , 2012 4:40 pm

Everybody should know that this server is potentially open for any good ideas to make it better so anybody can post any mutators to discuss whether some interesting stuff can be used to vary the gameplay of our community.

PS: OMG, dat English.
bOnO: Calypto, and you plan to correct all the phrases of everybody? We are not all English pros you know...
PALADIN: Aza, please continue correcting my phrases, thank you for that teaching.

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Azarael
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Re: New Hellbender/Scorpion type

Post by Azarael » Thu 16 Feb , 2012 6:30 pm

UT2004 EULA wrote:10. Editor and End-User Mods.

(a) The Software includes an editor and associated tools and utilities (the “UnrealEd”). UnrealEd is a really cool feature
which allows you to modify the Software or to construct new variations for use with it. These modifications and
variations can be both playable and non-playable. UnrealEd is NOT shareware. You may not freely distribute it to any
BBS, CD, floppy or any other media. You may not sell it or repackage it for sale.

(b) Using UnrealEd, you may create modifications or enhancements to the Software, including the construction of new
levels
(collectively referred to as “Mods”), subject to the following restrictions:

i. Your Mods must only work with the full, registered copy of the Software, not independently or with any other software.

ii. Your Mods must not contain modifications to any executable file(s).

iii. Your Mods must not contain any libelous, defamatory, or other illegal material, material that is scandalous or
invades the rights of privacy or publicity of any third party, nor may your Mods contain, or be used in conjunction with,
any trademarks, copyright-protected work, or other recognizable property of third parties, nor may your Mods be used
by you, or anyone else, for any commercial exploitation including, but not limited to, advertising or marketing for a
company, product or service.

iv. Your Mods shall not be supported by Atari, Epic or any of such parties’ affiliates and subsidiaries, and if distributed
pursuant to this license your Mods must include a statement to such effect.

v. Your Mods must be distributed solely for free, period. Neither you, nor any other person or party, may sell them to
anyone, commercially exploit them in any way, or charge anyone for receiving or using them without prior written consent
from Epic Games Inc. You may exchange them at no charge among other end-users and distribute them to others
over the Internet, on magazine cover disks, or otherwise for free.

vi. The prohibitions and restrictions in this section apply to anyone in possession of the Software or any of your Mods.
Anything you make for this game is covered by this section of the EULA. Period. New levels modify no existing content, but are expressly stated here to be classed as mods.

raicoon
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Re: New Hellbender/Scorpion type

Post by raicoon » Thu 16 Feb , 2012 6:41 pm

PALADIN wrote:Everybody should know that this server is potentially open for any good ideas to make it better so anybody can post any mutators to discuss whether some interesting stuff can be used to vary the gameplay of our community.

PS: OMG, dat English.
Sorry mate, but im not going to watch my grammar like i think nearly everyone ingame (also like my mates) because its a game ;)

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PALADIN
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Re: New Hellbender/Scorpion type

Post by PALADIN » Thu 16 Feb , 2012 8:41 pm

Aza, we were talking about using mutators and maps content actually, but not about how its really called, yes? Call them a dog of call them a table ;) The only important thing for us is that we actually can use that.

PS: It's a forum here, raicoon ^^ I would not note that ingame ;)
bOnO: Calypto, and you plan to correct all the phrases of everybody? We are not all English pros you know...
PALADIN: Aza, please continue correcting my phrases, thank you for that teaching.

raicoon
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Re: New Hellbender/Scorpion type

Post by raicoon » Thu 16 Feb , 2012 9:49 pm

PALADIN wrote:Aza, we were talking about using mutators and maps content actually, but not about how its really called, yes? Call them a dog of call them a table ;) The only important thing for us is that we actually can use that.

PS: It's a forum here, raicoon ^^ I would not note that ingame ;)
then ininternet

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Deathblade
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Re: New Hellbender/Scorpion type

Post by Deathblade » Fri 17 Feb , 2012 12:45 am

I'm flattered you enjoy my InfernalScorpion enough to believe it warrants it's own map. But I'd appreciate it if you'd not use/edit my work. Thank you.
I don't care about this mut, mod, file or anything it can be, but...
Why this InfVehs2012.u is online and downloadable if you won't allow a guy to use it on a map ?
The LDG admin !

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