Page 2 of 2
Re: Rewards for objectives
Posted: Sat 22 Dec , 2012 5:56 pm
by iRobot
Well, if I get 11 objectives in a game I don't feel any more special :\
Re: Rewards for objectives
Posted: Sat 22 Dec , 2012 7:18 pm
by Azarael
5 point objectives are not a bug.
Izumo added an override by my request to allow objectives to use the score the mapper set. The hardcoded score in Assault was 10; the default value of an Assault objective's score is 5.
Re: Rewards for objectives
Posted: Sat 22 Dec , 2012 8:06 pm
by bOnO
And what about the vehicle destructions? I noticed it's also lowered ._.
Re: Rewards for objectives
Posted: Sat 22 Dec , 2012 8:09 pm
by Azarael
I don't know when that happened but by God that was necessary. That was nothing more than free points. I guess it was manually set in the maps (bHighScoreVehicle or something).
Re: Rewards for objectives
Posted: Sat 22 Dec , 2012 8:11 pm
by bOnO
I don't think it's manually set because I noticed it earlier today on Outback...
Re: Rewards for objectives
Posted: Sat 22 Dec , 2012 10:01 pm
by Azarael
That's an argument FOR it being manually set. If it was globally disabled, no maps would have it.
Re: Rewards for objectives
Posted: Sat 22 Dec , 2012 10:25 pm
by iZumo
I checked the current code. Right now it's been set to max 2 points for a vehicle destruction if the map is in "skill mode" (this is a leftover actually). Otherwise unchanged (5 points).
Re: Rewards for objectives
Posted: Sat 22 Dec , 2012 11:11 pm
by bOnO
OK, it's just that there is no mention anywhere of the changes for objectives and all, it's a bit disturbing
