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Re: Ballistic Bro Changelogs Discussion
Posted: Fri 11 Jul , 2014 9:56 pm
by Calypto
Why can't it be reverted to how it was before?
Re: Ballistic Bro Changelogs Discussion
Posted: Fri 11 Jul , 2014 11:04 pm
by Azarael
Because it sucked and nobody used it.
Re: Ballistic Bro Changelogs Discussion
Posted: Sun 13 Jul , 2014 9:33 am
by Aberiu
Some weird stuff is happening with female animations again:
It seems that the forearm bones are misplaced.
Re: Ballistic Bro Changelogs Discussion
Posted: Sun 13 Jul , 2014 10:11 am
by Azarael
Don't worry, we're aware of it. Workflow for our animator atm is to do the animations on the male skeleton and transfer to the female, but there are some differences in the skeletons which cause some issues.
Re: Ballistic Bro Changelogs Discussion
Posted: Sun 13 Jul , 2014 10:37 am
by Aberiu
Aside from that the animations are pretty good, by the way. I really like them.
Re: Ballistic Bro Changelogs Discussion
Posted: Sun 13 Jul , 2014 10:42 am
by CaptainXavious
Thank you!
Re: Ballistic Bro Changelogs Discussion
Posted: Sun 13 Jul , 2014 12:06 pm
by Ollievrthecool
I love the animations for the A909s the most. Definatly a slashing animation XD
Re: Ballistic Bro Changelogs Discussion
Posted: Sun 13 Jul , 2014 7:47 pm
by CaptainXavious
I still need to make an anim set for the A909s. You'll just have to live with whatever its using now until then.
Re: Ballistic Bro Changelogs Discussion
Posted: Mon 14 Jul , 2014 12:17 pm
by pilau
Guys, I'm lost. What the hell is the A909?

Re: Ballistic Bro Changelogs Discussion
Posted: Mon 14 Jul , 2014 12:17 pm
by Ollievrthecool
pilau wrote:Guys, I'm lost. What the hell is the A909?

Skrith Blades
