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Re: Ballistic Bro Changelogs Discussion
Posted: Wed 23 Jan , 2013 8:47 pm
by iZumo
Hmm, that is true (when it's thawing sbdy -> get killed -> thawed teammate will kill the attacker -> thawed teammate will thaw you)

Re: Ballistic Bro Changelogs Discussion
Posted: Thu 24 Jan , 2013 12:29 pm
by iRobot
Please remove the "Incoming G5 Rocket!" thing from people are targeted by the mortar.
The rocket is slow, can be shot down, and is heavily affected by shitmap syndrome. (Rockets hitting solid trees and bushes). Coupled with the 2.5 second lock required (people rarely stand still for such a time). There is no warning about being targeted by an X-83, which does comparable damage without the travel time.
To be honest, if someone is standing still for 2.5 seconds, you could just use the regular fire mode to get the job done without the dicking about, therefore mortar is kinda useless atm.
As a side note, the rocket will lock on to turrets rather than players, and if player leaves deployed weapon, rocket will remain locked on to empty turret.
Even more side note, if you deploy a weapon behind sandbags, the G5 will always hit the sandbags doing no damage to you.
Re: Ballistic Bro Changelogs Discussion
Posted: Fri 25 Jan , 2013 11:51 am
by iRobot
Where is the random weapons option.
It's be nice to get a random weapon in each slot at round start if you want to play that way.
Re: Ballistic Pro Changelogs Discussion
Posted: Fri 25 Jan , 2013 4:24 pm
by Mecha
iRobot wrote:Where is the random weapons option.
It's be nice to get a random weapon in each slot at round start if you want to play that way.
Random Weapon is available in Sidearm and Secondary slot only atm.
Re: Ballistic Bro Changelogs Discussion
Posted: Thu 31 Jan , 2013 1:37 pm
by iRobot
HVC-Mk9 Lightning Gun
Damage up from 21 to 25
Needs to be 30, the only useful mode of this is the alt.
Re: Ballistic Bro Changelogs Discussion
Posted: Thu 31 Jan , 2013 2:06 pm
by Azarael
When it was 30, it destroyed everything, unless you feel that something has changed since the heat increase.
Re: Ballistic Bro Changelogs Discussion
Posted: Thu 31 Jan , 2013 2:41 pm
by iRobot
Dunno it just feels like the DPS is less than that of an assault rifle, for a KS2 weapon.
Re: Ballistic Bro Changelogs Discussion
Posted: Thu 31 Jan , 2013 3:07 pm
by Azarael
And you're absolutely right.
It's 95%.
Re: Ballistic Bro Changelogs Discussion
Posted: Thu 31 Jan , 2013 3:48 pm
by iRobot
Re: Ballistic Bro Changelogs Discussion
Posted: Sat 02 Feb , 2013 12:04 pm
by iRobot
Azarael wrote:Hipfire will now never be 100% hip accurate.
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Azarael wrote:Hipfire has been improved.
