Finishing them with any of the submachine guns is comfortable enough. 40-60 hp target is a minor threat.Ow wait, no displacement, no movement aid, no back"shooting" side "shooting", and maybe they can retaliate.
And i get punished hard when not doing it properly, standing by the corner gets you either backrekt or stomped by a shotgun with the cover of his non-camping teammate.And to sneak in a full server is not to sneak, you just run and stay in populated or common areas.
Yeah, good example indeed, glad i've finally found something to get people out of that tunnel.Hide and wait in corners and corridors (a good example Highlander).
You dont normally use your sniper rifles on small DM maps too. I just carry a knife or a nova in case i get in a good position for a backstab, freeing the slot for something long-ranged.Besides, you don't normally use Nano in big open sniping maps like blackhalk, rail, goatswood, or Dust
Not effective unless you have teammates patroling the area. Which is a common thing to do when its secured. Thats why spawn invulnerability is here.You guard frozen opponents and stay around while they come to thaw.
Seeing all the tears, i switch sometimes, but whatever i pick gets bashed as well. I mean, any wep that is diffirent from basic assault rifle, shotgun or sniper rifle. And its not just about me, its any player that polished his playstyle mastering the unpopular weapon, ultimately shocking everyone who tries the common countermeasures again and again. Good exaple - Kinjin with his DS. Encountering lifesteal and melee immunity (BY THE WAY) was quite frustrating at first, but its possible to deal with. It takes a little bit of focus, but leaves him in a disadvantage. I also tried using DS and was unable to reproduce his result, at least with that small amount of time invested. So i dont comlain, i know its fair when he kills me and i know he works for the result. Works more than an average assault rifle fan for sure.