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Re: Ballistic Bro Changelogs Discussion
Posted: Mon 10 Jun , 2013 5:20 pm
by iRobot
Azarael wrote:Hope you're trolling.
BCoreProV55 contains the groundwork for stuff like weapons, weaponfiring, etc.
BallisticProV55 contains the actual implementations of stock weapons, the configuration menus, etc.
BWBPRecolors4MainPro contains the actual implementations of mod weapons.
3SPNv3141BW is just the AM/TAM/Freon mod with direct Ballistic support.
Not trolling, why should I be knowledgeable in something like that?
Re: Ballistic Bro Changelogs Discussion
Posted: Mon 10 Jun , 2013 5:57 pm
by Azarael
@Butcher: Isn't it amazing what people imagine?
@iRobot: "Core" and "Recolors" are big hints and it's never been mentioned anywhere that weapons differ in performance between the gametypes. That would be retarded.
Re: Ballistic Bro Changelogs Discussion
Posted: Mon 10 Jun , 2013 6:07 pm
by iRobot
Maybe the difference stems from health pools. They're usually lower in deathmatch.
Re: Ballistic Bro Changelogs Discussion
Posted: Mon 10 Jun , 2013 6:14 pm
by Azarael
You spawn in DM at 100/75.
Re: Ballistic Bro Changelogs Discussion
Posted: Mon 10 Jun , 2013 6:41 pm
by iRobot
On another note, can we have a 'Most Headshots' tracker added, along with the already present most damage/most accurate?
and if possible, 'Most Thaws'??
Re: Ballistic Bro Changelogs Discussion
Posted: Mon 10 Jun , 2013 7:13 pm
by Azarael
Most Thaws could be misleading because it will count thaws only for those players who were present during the last, successful, thaw tick.
Re: Ballistic Bro Changelogs Discussion
Posted: Mon 10 Jun , 2013 7:20 pm
by iZumo
I think I fixed DM health at spawn & superhealth to match Freon (w/o challenge mode penalty).
Re: Ballistic Bro Changelogs Discussion
Posted: Mon 10 Jun , 2013 7:21 pm
by Azarael
Ah yeah, so you did. It's exactly the same then.
Re: Ballistic Bro Changelogs Discussion
Posted: Mon 10 Jun , 2013 7:26 pm
by iRobot
Azarael wrote:Most Thaws could be misleading because it will count thaws only for those players who were present during the last, successful, thaw tick.
It is still contributing to thaws, and given the gametype revolves around thawing, it's a nice stat to have, and a nice claim to fame for the person with the most.
Re: Ballistic Bro Changelogs Discussion
Posted: Mon 10 Jun , 2013 7:31 pm
by Azarael
If anything, I'd rather add Most Thaw Points where a thaw from 0% to 100% is 1 point.