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Re: Ballistic Bro Changelogs Discussion

Posted: Wed 26 Jun , 2013 11:12 am
by Butcher
Contrary to all the other weapons we tried and were OP, specially the Longhorn and MARS as focus commented, The Lk carbine was under powered. I used it several times without a single kill, also seems the suppressor didn't do anything. I think the button for changing the modes shall be relocated. I mean, The secondary to turn the laser on/off, the "K" for the suppressor and "M" for the Lamp. And by the way the iron sights looked incredible, but you did not have less recoil or advantage... from the hip was more accurate. Also the sounds were great. It was love at first sound... but unfortunately, was like one of those small motorbikes you hear 2 km away and passes 15km/h in front of you.... (ok

I had a headache yesterday from the stupid MARS pulses....Maybe they will give us epilepsy in reality if you increment the frequency :P and everyone abusing their power....What about the pulses to heal instead of hurt? what about them not to light the complete map, their noise is disturbing.

Also made rampage twice with the longhorn, was better than a shotgun. Shoot with the secondary to a crowd and Multikill, and if you miss it bounces... You can even shoot through corners because it bounces in the walls... it is too OP.. and by the way, no way to thaw, because you just need to hit the frozen guy and the explosion covers all around...any shot is a kill with this weapon.

Re: Ballistic Bro Changelogs Discussion

Posted: Wed 26 Jun , 2013 11:17 am
by iRobot
Butcher wrote:The Lk carbine was under powered
D=
Butcher wrote:Also made rampage twice with the longhorn
Sorry, no video, no rampage

trollface

Re: Ballistic Bro Changelogs Discussion

Posted: Wed 26 Jun , 2013 11:23 am
by Butcher
iRobot wrote:Honestly, I'm surprised people are calling MARS-3 overpowered.

I found the LK-05 to be vastly superior.
srsly robot... you made a 273 score with the MARS yesterday, not the LK, when everybody else (including gizmo) were under 100...
Maybe they should ban you for unbalancing the games... troll2

and I'm still trying to get the video... :D

Re: Ballistic Bro Changelogs Discussion

Posted: Wed 26 Jun , 2013 11:39 am
by iRobot
We lost that game

Re: Ballistic Bro Changelogs Discussion

Posted: Wed 26 Jun , 2013 1:27 pm
by iXtl
I had a headache yesterday from the stupid MARS pulses
Yes, the pulses are very annoying. But longhorn and lk sounds are good, I like them. MARS primary sound is...funny (but don't like it).

Re: Ballistic Bro Changelogs Discussion

Posted: Wed 26 Jun , 2013 2:10 pm
by iZumo
I'm getting complaints to my xfire that pulse grenade sucks as it damages you even if you're behind the wall. It looks like the pulze grenade is a farm piece compared to M46.

Re: Ballistic Bro Changelogs Discussion

Posted: Wed 26 Jun , 2013 2:11 pm
by Azarael
Sorry, am I getting this right? People are complaining to your Xfire about BW?

Re: Ballistic Bro Changelogs Discussion

Posted: Wed 26 Jun , 2013 2:12 pm
by iZumo
Yes. My xfire.

Re: Ballistic Bro Changelogs Discussion

Posted: Wed 26 Jun , 2013 2:15 pm
by iRobot
I guess you could say Izumo is being caught...
(•_•)
( •_•)>⌐■-■
(⌐■_■)
..in the crossfire.

Re: Ballistic Bro Changelogs Discussion

Posted: Wed 26 Jun , 2013 2:22 pm
by iRobot
Besides, the weapon does not permeate walls. It does have a huge AoE though which does friendly fire, which in turn then hurts you, even if you're nowhere near that area.

Just needs FF removing.