Page 33 of 163

Re: Ballistic Bro Changelogs Discussion

Posted: Wed 26 Jun , 2013 2:55 pm
by iZumo
Let the diplomatic war start.
trollface

Re: Ballistic Bro Changelogs Discussion

Posted: Wed 26 Jun , 2013 3:02 pm
by iRobot
Sergeant Kelly's pack + Izumo's BW server.

Damn these guys are really trying to cut you out of the deal eh Aza?

troll2

Re: Ballistic Bro Changelogs Discussion

Posted: Wed 26 Jun , 2013 3:19 pm
by iZumo
No it has to look like this:

Izumo's Ballistic Pro Balance pack:
description with EMP - it's the best in it

Credits:
Azarael: Everything

troll2

Re: Ballistic Bro Changelogs Discussion

Posted: Wed 26 Jun , 2013 3:36 pm
by Azarael
The pulse grenade does actually permeate walls.

Re: Ballistic Bro Changelogs Discussion

Posted: Wed 26 Jun , 2013 3:39 pm
by iRobot
I was hiding behind pillars to avoid the damage

.=

Re: Ballistic Bro Changelogs Discussion

Posted: Wed 26 Jun , 2013 3:41 pm
by Azarael
You imagined it. The iterator for Shockwave damage is RadiusActors, which doesn't check for line of sight.

Re: Ballistic Bro Changelogs Discussion

Posted: Wed 26 Jun , 2013 3:47 pm
by iRobot
I did not get any OOFS when I hid behind the pillar man.

Re: Ballistic Bro Changelogs Discussion

Posted: Thu 27 Jun , 2013 4:47 pm
by Butcher
@Aza: It seems that the MARS flash affected the health and ignored the armor.

Re: Ballistic Bro Changelogs Discussion

Posted: Thu 27 Jun , 2013 5:02 pm
by Azarael
Already fixed.

Re: Ballistic Bro Changelogs Discussion

Posted: Sun 30 Jun , 2013 10:15 pm
by taries
MARS-3 Assault Rifle

Shockwave damage is reduced 40% when penetrating a wall
joinha