Re: Ballistic Bro Changelogs Discussion
Posted: Thu 05 Sep , 2013 12:03 am
I second that regarding luck factors.
Azarael thanks for clarifying
Azarael thanks for clarifying
Last patch accidentally halved HMC healing instead of doubling it. Don't use until next update.
Shoudn't you also set the snipers to have a minimum effective range limit? such that you may not spam them in short distance, as some obviously do....Assault Rifles
Now have a range limit. The effective range for battle rifles (M46 family, SRS family) is 40% longer than that of assault rifles.
Huh? Which snipers are spammed at close range? Most of them have a firing rate (like the Raven) or recoil (FSSG-50 or X-83) which would make you lose against any SMG at close range. Besides, the scoped sniper rifles all have a minimum zoom which renders them almost useless at short distances. Furthermore, the time required to actually get into scope will allow most of the close range opponents to kill you before you can even do one (aimed) shot.Butcher wrote:Shoudn't you also set the snipers to have a minimum effective range limit? such that you may not spam them in short distance, as some obviously do....
Depends on what you're looking at. If you define snipers with respect to weapon's effective range, then they are in the sniper category.Capaco wrote:I dont really count them as snipers, sth like mid far range
Well, Check is special... his loadout seems to consist of two X-83 and the defibs, ignoring everything else...Butcher is not complete wrong, check using x83 only, close or far battle, but well i know only one who uses it likes that, so its okay i guess