Building mod

Discuss matters related to LDG or UT2004 which aren't specific to any server.
User avatar
Phoenix
Member
Posts: 54
Joined: Wed 04 Jan , 2012 11:53 am
Location: texas
Contact:

Building mod

Post by Phoenix » Wed 08 Feb , 2012 2:04 am

Can ANYONE tell me where i can get the BUILDING MOD at?, and the effects manager plse
»>}¡!pHøÊÑíx<°>RîSË!¡{<«

- PxR

User avatar
iRobot
Junk Administrator
Posts: 3909
Joined: Fri 06 Jan , 2012 10:37 am
Contact:

Re: Building mod

Post by iRobot » Wed 08 Feb , 2012 10:10 am

HoPPHOENIX wrote:Can ANYONE tell me where i can get the BUILDING MOD at?, and the effects manager plse
Image

Look at that sick moon effect on that block. Whoa shit son, it's like its 3D directly into my mind.

More info here:

http://duplo.lego.com/en-us/Default.aspx

User avatar
Phoenix
Member
Posts: 54
Joined: Wed 04 Jan , 2012 11:53 am
Location: texas
Contact:

Re: Building mod

Post by Phoenix » Wed 08 Feb , 2012 1:37 pm

:lol: :lol: :lol: :lol: :lol: :lol: i meant that constructor mod
»>}¡!pHøÊÑíx<°>RîSË!¡{<«

- PxR

User avatar
Takeo
Disappeared Administrator
Posts: 497
Joined: Sun 14 Mar , 2010 7:31 pm
Location: Germany
Contact:

Re: Building mod

Post by Takeo » Wed 08 Feb , 2012 3:15 pm

You can find the constructor files anywhere.
Image

User avatar
Phoenix
Member
Posts: 54
Joined: Wed 04 Jan , 2012 11:53 am
Location: texas
Contact:

Re: Building mod

Post by Phoenix » Wed 08 Feb , 2012 3:22 pm

So even like on file front and game front?
»>}¡!pHøÊÑíx<°>RîSË!¡{<«

- PxR

raicoon
Posts: 62
Joined: Sat 07 Jan , 2012 3:57 pm
Contact:

Re: Building mod

Post by raicoon » Wed 08 Feb , 2012 3:25 pm

why not?
my UED is slowly getting lame and i dont want to change to editor of ut3(dunno how its called)
Your constructor seems pretty good and nearly no texture overlapping
Would intrest me

User avatar
Takeo
Disappeared Administrator
Posts: 497
Joined: Sun 14 Mar , 2010 7:31 pm
Location: Germany
Contact:

Re: Building mod

Post by Takeo » Wed 08 Feb , 2012 7:07 pm

raicoon wrote:why not?
my UED is slowly getting lame and i dont want to change to editor of ut3(dunno how its called)
Your constructor seems pretty good and nearly no texture overlapping
Would intrest me

If you choose to switch to ut3 it will mean that the constructor files of ut2004 won't help you.
Image

User avatar
Phoenix
Member
Posts: 54
Joined: Wed 04 Jan , 2012 11:53 am
Location: texas
Contact:

Re: Building mod

Post by Phoenix » Thu 09 Feb , 2012 1:58 am

Ive tried looking on gamefront for the file but i cant find it. i Searched Constructor mod for ut2004, building mod for ut2004, BLAARGHHH



WHat should i search?
»>}¡!pHøÊÑíx<°>RîSË!¡{<«

- PxR

User avatar
Calypto
Posts: 1879
Joined: Tue 27 Dec , 2011 6:24 am
Location: New York State
Contact:

Re: Building mod

Post by Calypto » Thu 09 Feb , 2012 2:24 am

Caché extractors np

User avatar
Phoenix
Member
Posts: 54
Joined: Wed 04 Jan , 2012 11:53 am
Location: texas
Contact:

Re: Building mod

Post by Phoenix » Thu 09 Feb , 2012 3:07 am

I dont extract U files from cache extractor -_-
»>}¡!pHøÊÑíx<°>RîSË!¡{<«

- PxR

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest