Glitching ban

If you feel a ban has been made in error, appeal it here.
UltraBloxX
Posts: 22
Joined: Thu 05 May , 2011 6:54 pm
Contact:

Glitching ban

Post by UltraBloxX » Sun 30 Dec , 2012 9:37 pm

Just now I was banned for glitching on PharaohRaceway.

Yes, I got into defenders deemer room. But I wasn't using deemers to do obj (and I didn't intend to). I didn't even frag anyone with deemer. When I complained for usage of same glitch (don't remember exactly when it happened, maybe about month ago, maybe two but some guy used defender's deemer to do destroy 2nd objs) in admin presence, no action was taken.

Can't you go easier this time? It's new year after all. D=

iZumo
Disappeared Administrator
Posts: 4196
Joined: Fri 19 Mar , 2010 1:21 am
Location: Earth
Contact:

Re: Glitching ban

Post by iZumo » Sun 30 Dec , 2012 9:40 pm

I wasn't there but getting to the defenders deemer room "within the period / aftermath of the first objective" ain't a glitch, I myself do that too (and then defend it properly) and others too. Though I thought the glitching through mover / the glass was fixed.

User avatar
Azarael
UT2004 Administrator
Posts: 5365
Joined: Thu 11 Feb , 2010 10:52 pm

Re: Glitching ban

Post by Azarael » Sun 30 Dec , 2012 9:41 pm

Have no comment on the offense, don't know who banned, but can I reiterate that:

a) Admins failing to ban other players for whatever reason does not mean that the behaviour is acceptable by anyone unless you're explicitly told so
b) Time of year doesn't impact ban appeals

UltraBloxX
Posts: 22
Joined: Thu 05 May , 2011 6:54 pm
Contact:

Re: Glitching ban

Post by UltraBloxX » Sun 30 Dec , 2012 9:45 pm

But that's it, I was in deemer room for first obj and got my ban exactly shortly after 1st obj (when "Rarity" guy arrived to deemer room. he shouted that I glitched and instantly gave me 7 days).

UltraBloxX
Posts: 22
Joined: Thu 05 May , 2011 6:54 pm
Contact:

Re: Glitching ban

Post by UltraBloxX » Sun 30 Dec , 2012 10:01 pm

And I certainly didn't use glitchy ways to get into room (like through glass or mover), I just walked to lift during 1st obj.

User avatar
Socio
Disappeared Administrator
Posts: 626
Joined: Mon 15 Feb , 2010 8:44 pm
Location: Poland
Contact:

Re: Glitching ban

Post by Socio » Sun 30 Dec , 2012 10:28 pm

Redeemers there are for defenders. If you camp there and steal all the respawning Redeemers, then kill incoming defenders to a place that is kinda a part of their spawn, I find that glitching. And cant really be sure if you didnt plan to use one of stolen Redeemers to do the objective, but just got foiled by incoming defenders? Because why else you would be there? Its not like deemering defenders is the main objective one the map. Also giving the fact that you already were banned for 30 days, next ban should be permanent, be happy its just 7 days likeaboss
> team-spec*Socio: i see a new rais map
> team-spec*Socio: curious if ikea
> H&some: its not
> H&some: its actually pretty good

iZumo
Disappeared Administrator
Posts: 4196
Joined: Fri 19 Mar , 2010 1:21 am
Location: Earth
Contact:

Re: Glitching ban

Post by iZumo » Sun 30 Dec , 2012 10:46 pm

Yeah but that's screwed mapping too much, as the deemer room is in the first objective area, and by many people (including myself, Xalez, elfy, others ...) it is implied that you have to defend it yourself, also due to fact that the speedpad room is blocked properly (and that pharaoh is lolmap). Another thing is the "def room", where you throw the mini into the box (which is enroute to obj).

Also, 7 days ... hmmm, gonna miss the OLDZ weekend again, eh? trollface

User avatar
Socio
Disappeared Administrator
Posts: 626
Joined: Mon 15 Feb , 2010 8:44 pm
Location: Poland
Contact:

Re: Glitching ban

Post by Socio » Sun 30 Dec , 2012 11:18 pm

Izumo_CZ wrote:Another thing is the "def room", where you throw the mini into the box (which is enroute to obj).
With the difference that this room is placed along the main road and no speedpad in the spawn, so both teams can use it freely.
> team-spec*Socio: i see a new rais map
> team-spec*Socio: curious if ikea
> H&some: its not
> H&some: its actually pretty good

iZumo
Disappeared Administrator
Posts: 4196
Joined: Fri 19 Mar , 2010 1:21 am
Location: Earth
Contact:

Re: Glitching ban

Post by iZumo » Sun 30 Dec , 2012 11:28 pm

First obj is at def spawn and during the first objective both teams can use the deemer speedpad freely as well :|

User avatar
Socio
Disappeared Administrator
Posts: 626
Joined: Mon 15 Feb , 2010 8:44 pm
Location: Poland
Contact:

Re: Glitching ban

Post by Socio » Sun 30 Dec , 2012 11:44 pm

But why would one attacker use the Redeemer room? He cant use the Redeemer in the main combat area so he can only camp and wait for the 2nd obj with the Redeemer, which falls under the no-obj-camping policy Zolinymusz was permanently banned for. Also with the 2nd obj being active the Redeemer room is only accessible from defenders spawn, therefore making it a part of their spawn area, that should not be accessed by attackers. This map is stupid that way fts
> team-spec*Socio: i see a new rais map
> team-spec*Socio: curious if ikea
> H&some: its not
> H&some: its actually pretty good

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest