(LK-05 Carbine, E-23 ViPeR, XRS-10 Pistol, AH-250 Hawk, PS-9M, Stimpack.)

You could spam the beam, there is no overheat, not sure if there is still push/pull.Capaco wrote:it changed a lot in last months just saying Derp. When i remembered correct, it is now the same hip as srs 600 and the normal hip spam changes.
You cant spam it anymore, so no one uses it![]()
SO...no changes..
3 days Derp, see you soon
I agree with Mecha, do not change the VIPER or the XRS-10.Mecha wrote:More damage: please not. It would turn it into a farmer's hoe. It's no fun when there is no challenge in killing.
More ranges of firemodes: why would you need more ranges when the VPR covers the 3 basic ranges already?
Healing Beam: it would turn the VPR into a full-fledged all-purpose weapon replacement. That's unnecessary.
With the following weapons I agree that they're underused with assumptions why:
XRS-10 Pistol: it is like a little brother of XK2. XK2 offers faster firerate, greater magazine, more stable fire and most importantly... lucky headshots on the fly. XRS-10 doesn't have these features.
AH-250 Hawk: slow firerate, not enough damage and practically no headshot-luck-factor on hipfire. Melee on a pistol is not used when there is the X4 knife or nano.
PS-9M: not enough damage for a spammer's standards and leaving out the fact that you can heal yourself with this thing without side effects unlike...
...the Stimpack: used by... skilled people only? The stimpack is not camper friendly and has a harmful health decay over the time. So why trade away 2 instant-kill grenades or a grenade with searing plasma for mere HP that you'll lose fore sure? Also, it delivers decent melee damage.
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