The setting is a 'Hydroponic Farm' just above the Earth's atmosphere - the Earth has no remaining land available for cultivation, so crops are being grown in above (ignore the fact that most of the plants are actually trees, it could be a Hydroponic Tree sanctuary). In this scenario, the atmospheric ring surrounding the facility is cracking, and the players are scrapping it out to reach the last remaining lifepod.
There are five objectives, ranging in difficulty from easy to moderately easy. There are a variety of jumps and movers that have to be avoided. Each objective opens up another route to the next (I guess you can call them shortcuts). I haven't added directions, but maybe this could be done in the future. There's no music yet (looking for a nice custom track), nor is there a loadingscreen at the moment. Other than that, I couldn't find any major issues (FPS is sometimes moderate (60/70) but this is rare; there was also an issue with one of the map tube portal zones, but I think it's now fixed).
Images:



I'm not sure if the Hydroponic Trees and what not really work, but I like the idea. The map works fine offline, so hopefully it's all functioning ok (I've never made one from scratch, so hopefully everything is in place).
File: http://www.mediafire.com/?759y1850ezmmb40