The general concept of EFR
- giZmo
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Re: The general concept of EFR
EFR is only necessary if there is a ranking/skilltable. Remove it and the problem is completly solved. I wonder how ppl survived 10 years of stock ut without a skillsystem.
"We never truly know how to appreciate something until we have lost it forever."
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Re: The general concept of EFR
I'm entirely with gizmo on this one; remove the skill from ingame and solely use it for the purpose it was originally developed for..the balancer.
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Re: The general concept of EFR
But I like the skill system. How else will I know if I've been improving or not?
- giZmo
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Re: The general concept of EFR
Ballistic Pro Ladderreload wrote:But I like the skill system. How else will I know if I've been improving or not?
"We never truly know how to appreciate something until we have lost it forever."
- Butcher
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Re: The general concept of EFR
there is anyway the skill, just not seen in game?... hilarious, you don't know when you play good or bad... if you going to remove it, remove also the ladder..giZmo wrote:Ballistic Pro Ladderreload wrote:But I like the skill system. How else will I know if I've been improving or not?
"An BW match is a test of your skill against your opponents' luck."
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Re: The general concept of EFR
ThatgiZmo wrote:For one last time i try to suggest that the skill is completly removed from ingame and just used for the balancer.
And those who care about their skill and need to pint it on the refrigerator can still use the skilltable on forum.
- Oska
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Re: The general concept of EFR
One can easily know if one plays well without looking at the skill. The net tells you how many deaths/kills you have had. One's own experience should lead to think whether one played bad or not in terms of the net.Butcher wrote:there is anyway the skill, just not seen in game?... hilarious, you don't know when you play good or bad... if you going to remove it, remove also the ladder..
anyway, did someone put their salami into your mama's underwear or something? - team-spec*Azarael
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Re: The general concept of EFR
If I remember correctly, EFR was explicitly allowed to be used at will (aside from exploiting). Non V.I.P.s can't EFR in peak hours.
EDIT: This is the announcement post: http://ldg-gaming.eu/viewtopic.php?p=13650#p13650, don't recall discussion when it was live (two month later or so )
EDIT: This is the announcement post: http://ldg-gaming.eu/viewtopic.php?p=13650#p13650, don't recall discussion when it was live (two month later or so )
Izumo_CZ wrote:- ability to exclude yourself from ranking from the current match, for whatever reason you want (tired, wanting to try other guns, etc.)
- iRobot
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Re: The general concept of EFR
What if your first 3 matches of the day could not be EFR'd?
This would prevent abuse of people dodging all tracking entirely, but still allow its use for testing.
It would also provide fresh data for each player daily (or whenever they play) for the balancer to use.
This would prevent abuse of people dodging all tracking entirely, but still allow its use for testing.
It would also provide fresh data for each player daily (or whenever they play) for the balancer to use.
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Re: The general concept of EFR
just remove it or only available when a new weapon is up, but as i said, if removed then for everyone and not admins can still do it.
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