Post
by Azarael » Wed 20 Aug , 2014 2:31 pm
It is a natural result of balancing the game that those who only survive by thriving upon imbalance and poor quality maps get angry - and the worst part about this is that they will be completely reticient with the reasons for their disgust, because they know full well that if they communicate those reasons, they will look like idiots. A perfect example would be Kinjin yesterday. All he could do is blather over and over about how he didn't like the changes or about corruption, but he was strangely unable to name a single change or a reason why that change was actually bad. This is simple - the changes he didn't like removed cheese he himself abused, such as Dark Star, melee lift-camping or Nanoblade one-shotting, and full knowledge of the real reasons for his complaints is why I considered his opinion as worth less than shite.
There will always be players like Kinjin, vocal or not, and I'm left between a rock and a hard place - if I don't remove their cheese (or if I don't remove it fast enough - see giZmo) the better players quit. If I remove their cheese, I risk the worse players quitting and tantrums from the resident queens, with complaints that I don't care for their opinions. They're completely right - I don't give a shit what anyone thinks PER SE - I only care what your reasons are for thinking it and whether I see your logic. If you don't like a change to a map because the flow was fixed and you're now performing worse having lost access to an area of the map which limits skill or unduly increases yours, such as the Urban Hot Zone brick path, tell me honestly - why should I care one bit about that? Why should I revert the game so that it's unbalanced because you're performing as you should be?
So if it is somehow proven that I am in any way responsible for the current situation, what am I to do? The only action that would restore players lost because of the balance being improved would be to fuck up the balance - but that equally will result in both the loss of better players, and tirades and fury from, ironically, some of the very same whiners who cry about changes - dk being a shining example of this double-standard.
At this point it may be better if I ceased to act unilaterally. Regardless of whether a change is requested by someone else, discussed in Skype or is my implementation alone, I receive all the flak for things people don't like. I am rather tempted to start creating discussion threads for all major changes so that at least I cannot be blamed if we agree on them, making me much less of a target and removing the ability for cheese lords to blame and attack one man. Thus, my own jurisdiction would only be over bug fixes and minor changes.